

This is something the original series had issues shaking too to be fair, with the structure of each chapter relying on manipulations, cheating and last-minute fake-outs to surprise audiences. While the ending does include the usual “gotcha!” twists along the way, there’s a constant feeling of deja vu while watching this. There’s a different game each episode, eventually culminating in a final showdown with Full Bloom (more on that in a second) member Sakura. The 6 episodes have a pretty simple archetype and present a “rags to riches” story for Mary as she gambles her way through different competitors to get to the top. While you could argue that it allows time for character growth, I’m guessing there’s a pretty big shift that happens off-screen for that because what we get here is almost a completely different character. In doing so, Mary’s character is vastly different to that depicted in the original, which is going to irk some people. This is essentially a retelling of the same plot again, but this time dropping Mary into the newbie shoes.

If the story sounds familiar to Kakegurui then you’d be right. She’s immediately enamored by the surroundings and decides to jump head-first into this world, complete with numerous matches against different students. We’re a year before Yumeko’s arrival at Hyakkou and Mary has just enrolled at the gambling-addicted school herself. In its simplest form, Kakegurui is a brief 6 episode series that follows the character of Mary Saotome. If you didn’t enjoy the anime or manga, you’re unlikely to find much to grab onto here. If you enjoyed Kakegurui, chances are you’re going to enjoy this prequel spin-off.
